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HUSH Roblox Major Garrow Nightmare Farming Routes and Loot

Farming Major Owen Garrow on Nightmare difficulty in HUSH on Roblox requires deploying to Kestrel Field, clearing the military compound, and looting his designated container. Squads can also pacify the boss using radio transmissions during the CEASE objective.

HUSH Roblox Major Garrow Nightmare Farming Routes and Loot

Farming Major Owen Garrow on Nightmare difficulty in HUSH on Roblox requires deploying to Kestrel Field, clearing the military compound, and looting his designated container. Squads can also pacify the boss using radio transmissions during the CEASE objective.

Kestrel Field Compound and Boss Location

Major Owen Garrow appears inside the rear military compound at Kestrel Field, positioned near the Staff Quarters and the Supply Office. In update 0.5.0, Nightmare difficulty sets the raid timer to 25 minutes, giving squads limited time to enter the installation, execute the encounter, and secure an extraction point. Up to 12 survivors can enter a single session, and all players cooperate under pure PvE rules.

Before deploying, deposit surplus items into base storage using proper stash management to prevent losing expensive kits upon death. Infected in HUSH cannot see survivors, but gunfire and loud movement alert enemies across the sector. Approaching the Kestrel Field perimeter quietly prevents runners, brutes, and shielded riot cops from swarming the compound walls before the boss engagement begins.

Major Garrow Elimination Route and Loadout

A route demonstrated by content creator yournooblol675 advises clearing front-gate infected first, then repositioning along the back-right corner of the compound. Fighting takes place around the rear utility buildings and the perimeter fence, which break line of sight and funnel pursuers into narrow corridors. Another tactical approach recommends bypassing non-essential infected entirely, pushing straight to Command HQ to reserve ammunition for the target.

In recorded Nightmare runs by video creator Aucune idée Canard, a working supply profile consisted of approximately 400 primary rounds and 180 secondary rounds. Matching high-penetration munitions from the weapons guide against armored guards allows players to save standard FMJ ammunition for Major Garrow. The boss must be eliminated before the clock expires, leaving sufficient time to travel to an open map exit.

Raid Objective Comparison

ApproachRecommended ScenarioEncounter Requirements
Direct EliminationCollecting weapon frames, tactical gear, and high-value trade lootHeavy ammunition reserve with AP rounds for guards and FMJ for the boss
CEASE PacificationCompleting the radio objective on Hard or Nightmare without prolonged combatPossession of an Ops Card and Log Disc 28 for transmitter playback

Container Drops and Loot Identification

Defeating Major Owen Garrow spawns a distinct loot container labeled The Major on its interface. Players must distinguish this container from surrounding military crates, desks, or standard enemy remains to secure the primary boss rewards. Because only items inside a secure case return home upon death, priority items belong in protected belt slots immediately.

Footage from verified runs shows The Major container holding items such as the SD-12, Helmet, Jewelry, Gold Coins, Ring, Gold Watch, Laser, Trauma kit, Check Book, Program, and Ops Card. Additional recorded samples display drops including Rifleman gear, Ext Mag R, ABS-9, and the Flare Gun. Evaluating container contents efficiently aligns with principles from the nightmare looting guide, allowing teams to pocket high-tier valuables before heading toward evacuation zones.

Calming the Major via CEASE Radio Transmission

Players can resolve the encounter peacefully by following the CEASE quest broadcast sequence on Hard or Nightmare difficulty. A video breakdown by Satoshi Sensei Ch documents a transmitter console offering two distinct prompt interactions at 2:34: Cut the transmitter and Transmit recorded order. Completing the calming branch requires choosing the recorded order option rather than severing the connection.

A player report by Vamillaa details bringing an Ops Card and Log Disc 28 to the main headquarters building at Kestrel Field. Approaching slowly helps avoid ranged infected patrolling the exterior. Survivors enter the north-west room of the structure, interact with the transmitter to play Major Garrow's dialogue, and remain in the room until the full audio log completes. The broadcast causes the Major to sit down, allowing players to verify their green CEASE task completion line and trigger the quest claim button.