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HUSH Roblox The Chair quest: Trader Tasks, Objectives, and Gear Survival

The Chair quest in HUSH on Roblox belongs to the trader assignment system, where survivors retrieve raid items to uncover the MX-11 trial. Completing tasks for Stillwater vendors yields cash, reputation, and key rewards while requiring safe extraction before the clock expires.

HUSH Roblox The Chair quest: Trader Tasks, Objectives, and Gear Survival

The Chair quest in HUSH on Roblox belongs to the trader assignment system, where survivors retrieve raid items to uncover the MX-11 trial. Completing tasks for Stillwater vendors yields cash, reputation, and key rewards while requiring safe extraction before the clock expires.

Trader Task Systems in Stillwater

Trader contracts form the progression structure between Stillwater deployments. Three primary merchants offer tasks, equipment, and medical supplies in the lobby area. Dr. Nadia Grover operates the Recovery Clinic along Route 9, offering medical gear alongside tasks such as First Response and Patient Zero. Walt Brookham manages weapons and attachments from the Grain Silo in the North Fields, offering tasks such as Dinner Bell and More. Sal oversees salvage at the Old Gas Station in Red Valley, offering contracts like Salvage Rights that award currency, reputation points, toolboxes, and keys.

Tasks require players to retrieve specific items during deployments or complete extraction objectives. Pressing M opens the in-game map and task tracker during a deployment to monitor active objectives. Alongside vendor contracts, finding lost audio tapes across the quarantine zone reveals details about what the MX-11 trial did to the town. Progressing through early merchant tasks also connects to the wider MX-11 quests storyline and unlocks specialized services. Completing Gunner's More task, Doc's Her Scrap task, and an assigned Scrapper mission unlocks the Gunsmith for advanced firearm crafting. Survivors balancing vendor reputation can consult the trading guide to track transaction rates and vendor inventory stock.

Inventory Rules and Gear Preservation

Raid survival centers on strict inventory risk. Dying inside Stillwater wipes every carried item except whatever sits inside your secure container. The baseline pouch protects small valuables, while store upgrades like the Secure Case 3x4 expand protected capacity to twelve cells. Placing mission-critical items, keys, and high-value loot directly into the secure container immediately upon pickup prevents permanent loss during an unexpected ambush.

Every deployment relies on a grid inventory system. The Rifleman Rig provides 12 inventory cells across a 4x3 layout, whereas the Hiking Backpack expands capacity to 20 cells in a 4x5 grid. Equipment weight directly affects character mobility. Hauling dense hardware such as a 13.5 kg Car Battery drains stamina rapidly and slows running speed until your Strength skill improves through survival time. Survivors returning with surplus salvage can review stash management to store crafting scrap efficiently, or follow the hideout building guide to construct the Generator, Workbench, and Med Station upgrade stations.

Stillwater Extraction Selection

Stillwater raids operate on strict countdowns. Normal difficulty grants 20 minutes to search buildings, secure task objectives, and reach an active extraction zone, while Hard allows 23 minutes and Nightmare grants 25 minutes. Raids host up to 12 survivors in a pure PvE environment where players do not fight each other. Choosing an extraction point early prevents getting trapped across the map when time runs low. Detailed layout breakdowns are available in the Stillwater map guide.

Exit OptionBest ScenarioRequirement or Cost
Highway RoadblockWestern Route 9 departuresStand in the yellow zone between police cars
Smuggler's BoatEastern river routes with excess fundsPay $2,000 cash
Hospital HelipadSoutheast deployments near the medical zoneIgnite a flare on the landing pad

Highway Roadblock remains continuously accessible along Route 9 on the western edge of town. Survivors step inside the marked zone near the sandbags and hold position until the extraction timer completes. The Smuggler's Boat requires $2,000 in cash, making it dependable when carrying currency from cash registers. The Hospital Helipad requires activating a flare on the physical pad surface, calling in extraction while alerting nearby infected through flare light and engine noise.

Noise Discipline and Threat Avoidance

Infected in Stillwater lack functional vision and rely entirely on auditory detection. Sprinting, breaking window glass, and discharging unsuppressed firearms immediately draw infected toward your exact coordinates. Basic Walkers wander streets, while specialized threats include fast Runners, heavy Brutes, alert Screamers, blind Listeners, and armored Riot cops carrying shields.

Quiet melee takedowns preserve stealth during scavenging runs. A standard Crowbar deals 11 damage per swing and eliminates lone walkers without triggering surrounding clusters. Closing exterior doors cuts audio propagation paths and blocks direct movement lines from pursuing packs. If a firefight becomes unavoidable, headshots inflict roughly triple base damage compared to torso hits. Firing weapons also risks attracting roaming bosses, such as The Mayor in her red suit. When her detection notification appears on screen, she sprints directly toward the source of the gunfire. Remaining crouched, controlling sprint usage, and extracting before the clock runs out safeguards task progress across every Stillwater run.